Crimson Temple
- A Egyptian themed map design experimenting with colours and warmth within a multiplayer map -
Crimson Temple:
2021 University Module
Created in Unreal Engine 4.25
This map is designed for two teams of three to go head-to-head in competitive play. Bomb defusal, Team deathmatch, search and destroy, king of the hill and many more!
Designed to be a “Medium Map”
Valorant inspired environment.
Made for Staffordshire University environment research and design module.










Crimson Temple: Fly Through
Above is a more intimate look into the design and features of Crimson Temple.
From Blockout to Game Ready:
While creating Crimson Temple, player vantage points and peeking angles was one of the key design considerations in my mind when creating this environment. I wanted to create something balanced, yet engaging for the player, entertaining to walk around and immersive.
Town Square / Main Market - Crimson Temple
Back Shrine - Crimson Shrine
Courtyard - Crimson Temple
Assets Used & Breakdowns -
Stylised Egypt - UE4 Asset pack
96 Building / Structural assets
10 Plats / Foliage
11 Props
7 Rocks
3 Cliffs *Not shown
This is a brief breakdown of the map layout and the initial area idea that I had.