About Me


I’m Chris. I’m currently a Level Designer at Climax Studios working on one of their co-development titles. Previously at Surgent Studios and worked on Tales of Kenzera: ZAU, an EA Originals title. Furthermore, I’ve achieved an M.Eng. (Masters of Engineering) in Computer Games Design at Staffordshire University. After eight years of education and learning about the inner workings and systems behind video games, I’m always keen to expand my knowledge and continue to create meaningful games.

Growing up after the boom of the video game industry in 1990, it seemed almost inevitable that I would gravitate towards them later in life. I would enjoy thinking about video games and planning mechanics from a very young age, equipped with nothing but a child’s imagination and a Gameboy Colour. Sadly I’ve since lost the Gameboy but I try to use Unreal Engine as much as possibly to keep the imagination sharp.



 
 
  • Diploma in Games Design

    Diploma of Higher Education Awarded for
    Computer Games Design
    (2016-2018)

  • BEng (Hons) Computer Games Design

    Bachelors Degree Studying Computer Games Design Awarded at Staffordshire University.
    (2018-2021)

  • MEng Computer Games Design

    I am proud to of finished my Master of Engineering specialising in Computer Games Design and have now hit the ground running within the games industry.
    (2021-2022)

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